Seamless (tileable) Painted Glass PBR Texture with eight maps: albedo/diffuse, reflection, glossiness, height/displacement, roughness, metalness, ambient occlusion and normal map. Additionally there are following maps included: emissive, inverted_IOR, opacity, refraction and refraction_glossiness. Resolution: 8192x8192px and 4096x4096px.
This PBR texture also includes material presets for 3ds max + V-Ray, Blender, SBSAR, Unreal Engine (4K) and Unity (HDRP).
Real Size: 50 x 50 cm
- 3ds max + V-Ray (mat)
- Unreal Engine
- Unity (HDRP)